![]() Smoothing - Check if you want smoothing groups and/or smooth mesh.Textures - Make sure your textures are sourced already from your Unity project or copied into a folder called \textures in your project. ![]() ![]() Blend Shapes / Morphing - Make sure your Blendshapes (Maya) or Morph targets (Max) are assigned / set up the export mesh appropriately. ![]()
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